Lug City
Models: Maya
Textures: Substance Designer and Unreal Engine Materials
Unreal Engine: Lumen. Nanites Disabled
Rendered in Unreal Engine 5.5
Material Breakdown | Mask & Decals
Red - Grunge, Green - Scratches and Blue - Leakage. Packed in to 1 map for procedural mask on multiple assets as material functions.
Material Breakdown | Custom Graphic Design for Signboards
Random daily conversational assorted sentences in Thai, Chinese and English.
Breakdown - Props & Kits
Breakdown - Materials
Ceramic Roof, Plasters, Metals, Steels and Concretes
Material Breakdown | Procedural Dirt Mask for Signboards
Here, I created a material that procedurally generate dirt on any asset.

