Lug City

Models: Maya
Textures: Substance Designer and Unreal Engine Materials
Unreal Engine: Lumen. Nanites Disabled
Rendered in Unreal Engine 5.5


Material Breakdown | Mask & Decals

Red - Grunge, Green - Scratches and Blue - Leakage. Packed in to 1 map for procedural mask on multiple assets as material functions.

Material Breakdown | Custom Graphic Design for Signboards

Random daily conversational assorted sentences in Thai, Chinese and English.

Breakdown - Props & Kits

Breakdown - Materials

Ceramic Roof, Plasters, Metals, Steels and Concretes


Material Breakdown | Procedural Dirt Mask for Signboards

Here, I created a material that procedurally generate dirt on any asset.